[islandlabs] How to: Play Guitar Hero with a Real Guitar
Burns, William
burns at cshl.edu
Fri Mar 6 17:02:00 EST 2009
I've got to leave now to make sure I get there in time.
I'm gonna assume that people are going to be there.
If it doesn't happen today, I'll see you next time.
-Bill
> -----Original Message-----
> From: list-bounces at islandlabs.org
> [mailto:list-bounces at islandlabs.org] On Behalf Of Burns, William
> Sent: Friday, March 06, 2009 4:52 PM
> To: Island Labs main mailing list
> Subject: Re: [islandlabs] How to: Play Guitar Hero with a Real Guitar
>
> Either way is good for me.
>
> -Bill
>
> > -----Original Message-----
> > From: list-bounces at islandlabs.org
> > [mailto:list-bounces at islandlabs.org] On Behalf Of Peter Williams
> > Sent: Friday, March 06, 2009 4:50 PM
> > To: Island Labs main mailing list
> > Subject: Re: [islandlabs] How to: Play Guitar Hero with a
> Real Guitar
> >
> > So who will make the final call? do we meet tonight
> > (headcount=3 from Jonathan, Bill, and me), or do we postpone to Wed?
> >
> > On Fri, Mar 6, 2009 at 1:51 PM, Burns, William
> <burns at cshl.edu> wrote:
> > > Ok. I can be there by 7:00pm.
> > >
> > > -Bill
> > >
> > > ________________________________
> > > From: list-bounces at islandlabs.org
> > [mailto:list-bounces at islandlabs.org]
> > > On Behalf Of Jonathan Dahan
> > > Sent: Friday, March 06, 2009 12:43 PM
> > > To: Island Labs main mailing list
> > > Subject: Re: [islandlabs] How to: Play Guitar Hero with a
> > Real Guitar
> > >
> > > Heh tomorrow means friday (today).
> > >
> > > - Jonathan
> > >
> > > On Fri, Mar 6, 2009 at 6:47 AM, Burns, William
> > <burns at cshl.edu> wrote:
> > >>
> > >> Does "tomorrow" mean Friday, or Saturday?
> > >>
> > >> -Bill
> > >>
> > >> > -----Original Message-----
> > >> > From: list-bounces at islandlabs.org
> > >> > [mailto:list-bounces at islandlabs.org] On Behalf Of
> Jonathan Dehan
> > >> > Sent: Friday, March 06, 2009 5:03 AM
> > >> > To: Island Labs main mailing list
> > >> > Subject: Re: [islandlabs] How to: Play Guitar Hero with a Real
> > >> > Guitar
> > >> >
> > >> > Soldering isn't the best idea - for prototyping, tape
> > should be ok.
> > >> > If the concept works well, I would totally be for
> making the rig
> > >> > permanent though. It would also be nice to get a head
> > count for 5
> > >> > or 7 pm tomorrow, since I will have to drive in from
> > manhattan and
> > >> > then back again after the meeting. If it is just 2 of
> > us, it might
> > >> > be better to meet next week. It looks like both the
> > guitar project
> > >> > and mame box project can both move along next meeting, so wiki
> > >> > entries for both should be made so we know what to bring each
> > >> > meeting.
> > >> >
> > >> > --Jonathan
> > >> >
> > >> >
> > >> >
> > >> > On Mar 5, 2009, at 10:03 PM, Peter Williams
> > <petertw at gmail.com> wrote:
> > >> >
> > >> > > So who wants an islandlab meeting tomorrow, and what
> > time? (5 or
> > >> > > 7?)
> > >> > >
> > >> > > If Jonathan brings his guitar we have everything we
> > need to wire
> > >> > > up the latest idea and see how it works. (If you
> don't mind us
> > >> > soldering
> > >> > > wires to the frets that is)
> > >> > >
> > >> > > Peter
> > >> > >
> > >> > > On Tue, Mar 3, 2009 at 1:51 PM, Jim Robert
> > >> > > <jim.mixtake at gmail.com>
> > >> > > wrote:
> > >> > >> you could probably clip a piezo to your headstock or
> > >> > bridge and use
> > >> > >> it as a pickup... They work very well for this type
> of thing,
> > >> > >> and there are some clip on guitar tuners that use the
> > same concept.
> > >> > >>
> > >> > >> Then use a lowpass filter to get rid of as many of
> the upper
> > >> > >> harmonics as possible... (circuit to make a lpf here:
> > >> > >> http://en.wikipedia.org/wiki/Low-pass_filter)
> > >> > >>
> > >> > >> then get the frequency using an fft, and calibrate
> > the system to
> > >> > >> which frequency to use at each fret (or just get the
> > >> > lowest one and
> > >> > >> use a little math to calculate the rest)
> > >> > >>
> > >> > >> Voila :)
> > >> > >>
> > >> > >> I think that calibration is going to be inevitable
> since you
> > >> > >> can't count on a guitar to be perfectly in tune (and
> > even if you
> > >> > can, you
> > >> > >> can't count on your pickup to work exactly the same on
> > >> > every guitar
> > >> > >> OR that the frets will be perfect. Also, most people
> > will not be
> > >> > >> using pro level guitars, and small inaccuracies are
> > very common
> > >> > >>
> > >> > >> you may also want to add a function that keeps track of
> > >> > the pitch of
> > >> > >> the last 20 notes and calibrate the system on the fly to
> > >> > keep loss of
> > >> > >> intonation in check, which happens naturally as you play no
> > >> > >> matter what you do.
> > >> > >> One more idea about detecting strums... I would use
> > >> > amplitude to do
> > >> > >> this...
> > >> > >> many guitar players (myself included) rest their hand on
> > >> > the strings
> > >> > >> to mute them and accidentally touching the pick to a string
> > >> > >> would happen all the time.
> > >> > >> This is a really cool project, I'd love to be a part of it.
> > >> > >> Maybe jonathan will let me do another blog post ;)
> > >> > >>
> > >> > >> Jim
> > >> > >> _______________________________________________
> > >> > >> List mailing list
> > >> > >> List at islandlabs.org
> > >> > >> http://islandlabs.org/cgi-bin/mailman/listinfo/list
> > >> > >>
> > >> > >>
> > >> > > _______________________________________________
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> > >> >
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> > >
> > >
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